Prediction v1 Character Controller demo not smoothing
General Unity version: Tested and got the same result with 2021.3.34f1 and 2022.20 Fish-Networking version: Tested and got the same result with 4.1.0 and 4.1.4 Discord link: https://discord.com/channels/424284635074134018/1034477094731784302/1220996852942635008
Description Graphical object of the Predicted Character Controller (prediction v1) example doesn't get smoothed when moving... However it starts the smoothing after i change the interpolation value and than change it back to 1 (which is the default value of the prefab). The demos for rigidbody prediction and transform prediction seem to be not having this behavior
Replication
- Open an empty unity project
- Import Fishnet
- Open Character Control demo scene for prediction v1
- Hit play
- Move with wasd
Expected behavior Graphical object to be smoothly moving when the PredictedObject component's interpolation value is greater than 0 and the Smooth Position, Smooth Rotation options are ticked... As it does after i change the interpolation value and than change it back to 1 (which is the default value of the prefab).
Screenshots https://github.com/FirstGearGames/FishNet/assets/86929654/b1bb05f2-5b6b-4901-b76f-702f33090d5f