Firepal

Results 13 issues of Firepal

I noticed while working on a new saber (~~PR coming soon enough~~ Nevermind, bad git operation deleted the branch) that saving in a version of the game that contains a...

- playbackInfo is now playlist-centric, `filepath` field is replaced by an index into the playlist. inspired by VLC's behavior - when changing file, slurp up all possibly-compatible files via extension...

A nice feature of some music player apps on phones is that they play songs in folders like they are playlists. It would be really useful for to quickly play...

it would be handy to just allow people to play SBS video without having to do the splitting first. even if you can only have files under 4GB, it should...

queue

after running "install-py-dep.bat" and trying to run GPU-4G-3B-World "Failed to switch model - Failed to enable custom CUDA kernel, ninja is required to load C++ extensions. You may be using...

Every single shader in the main branch was modified to support Godot 4.x and use the new `include` macro. This obviously caused those shaders to be incompatible with 3.x. One...

enhancement

When hardware decoding is enabled, 3D videos decode at double speed. The audio stays the same, and eventually the video starts buffering from going too fast.

queue

Playback is not synchronous with both eyes, the right eye will get a later/sooner(?) frame than the left eye. On scene changes this is exhibited as a small stereo "flicker"...

queue

### Tested versions Reproducible in: v4.2+v4.3 stable ### System information Godot v4.3.stable - Windows 10.0.19045 - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1070 (NVIDIA; 32.0.15.6070) - Intel(R) Core(TM) i7-5960X...

bug
topic:core
crash

Actual pipedream shit right here, but it could help with editor responsiveness and having lots of Trail3Ds, probably even more if I rewrote stuff in Mono... In the current code,...