[Bug]: Speedhack desyncs if values are put in instead of using slider
Platform
Windows
Version
1.8.2
Describe the bug
When you move the speedhack slider, it always syncs, but when you put a number in, e.g. 2, it desyncs.
Expected Behavior
Syncing with value inserted
How to reproduce
- Go to mod menu
- Go to speedhack slider
- Put in a number in the place on the left of the slider That's it.
Mods Installed
List of Mods (although I don't exactly think it matters, I will still list them anyway) Astral Projection (Alphalaneous) 1.2.8 Backups (HJfod) 1.1.0 Badges API (Jouca) 1.0.6 Better Progression (Kiba) 1.2.1 BetterEdit (HJfod) 6.6.5 BetterInfo (Cvolton) 4.2.5 BetterSave Recovery (HJfod) 1.0.0 Click Between Frames (Syzzi) 1.1.20 Click Sounds (Cooper) 1.8.1 Combo Burst (Crewly) 2.0.0 Custom Keybinds 1.7.1 Custom Profile Image (Alphadev) 1.1.1 Death Replay (Dogotrigger) 1.2.4 DevTools 1.7.0 ~~Drunk Mode (StatusZer0) 1.1.1~~ Disabled Editor Level ID API (Cvolton) 1.0.0 Freaky Mode (Xanii) 1.1.0 Friends! (N) 1.1.1 GDDP Integration (minemaker0430) 1.0.0-beta.34 GDShare (HJfod) 1.3.0 GDUtils (Jouca, Firee) 1.3.5 GMD API (HJfod) 1.2.1 Geometry Dash (sofabeddd) 1.1.1 Globed (dankmeme) 1.5.1 Grandpa Demon (Kiba) 1.2.0 Happy Textures :3 (Alphalaneous) 1.3.20 Heart Attack (kart.cs) 1.0.4 Jukebox (Fleym) 2.11.0 Level Pronouns (N) 1.1.2 Menu Shaders (mat, ConfiG, rooot) 1.3.0 Misc Bugfixes (Cvolton) 1.2.0-beta.2 Node IDs 1.13.1 PersistenceAPI (Sabe) 1.0.0-alpha.2 Pipe Bomb (rooot) 0.1.5 Platformer Saves (Sabe) 1.0.1-alpha.3 Prism (obviously, why else would I be reporting a bug here?) ~~QOLmod (TheSillyDoggo) 1.5.1~~ Disabled Run Info (mat) 1.2.1 Startpos Switcher (Capeling) 1.0.3 Texture Loader 1.6.1 Trashcan (HJfod) 1.0.0 Zoooom! (Bobby Shmurner) 1.0.0
Crash Logs
No response
Additional Context
No response
yeah ive noticed this too. I really need to fix it