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Power-of-2 handling for image loading

Open Frimkron opened this issue 9 years ago • 0 comments

When an image is loaded, Myrmidon should take responsibility for creating a 2^n size texture for it internally, and image.width should return the original width rather than the texture width. This would make entity image handling more consistent with Text images.

Frimkron avatar Apr 14 '15 13:04 Frimkron