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Allow options to dynamically hide/unhide based on the value of other options

Open VOLKOUL opened this issue 1 year ago • 4 comments

Bug Description

If you disable Nvidium in the settings, then quit the game and launch it again Nvidium will be reenabled. Also, when disabling Nvidium, Nvidium's options won't automatically gray out (showing that they can't be changed). For them to appear grayed out, you have to exit and reenter the settings. This was not a problem in prior versions. I also had TexTrue's Embeddium Options installed back then.

VOLKOUL avatar May 04 '24 14:05 VOLKOUL

The first part of the issue is intended behavior according to Nvidium's code.

embeddedt avatar May 05 '24 00:05 embeddedt

Oh, ok! Apologies :D

VOLKOUL avatar May 05 '24 10:05 VOLKOUL

Just tested using Embeddium 0.3.14 with and without RSO. It behaves the exact same as the latest 0.3.18 dev build. This can still be considered a bug, but it is not a regression (translation: it didn't work before, and now it's broken; it's always been broken).

Nolij avatar May 06 '24 16:05 Nolij

We haven't yet implemented the ability for option screens to dynamically hide and show options based on the value of other options (and Sodium never had it), so this is a feature request. We do intend to implement this at some point but we have to figure out how to do it cleanly first.

embeddedt avatar May 06 '24 17:05 embeddedt