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Lucent lighting flickers slightly

Open KittyNath opened this issue 11 months ago • 2 comments

Bug Description

Lucent provides dynamic lights (light emitted from holding a torch, etc). With Embeddium installed, the dynamic light source snaps to center of the block instead of following the player smoothly. This behaviour doesn't change with adding Embeddium++ and Oculus. Lucent settings: smoothBlending enabled, threadedRendering both enabled and disabled tested

Reproduction Steps

  1. Install both Lucent and Embeddium on Forge 1.20.1
  2. hold a torch in a dark cave
  3. walk around and observe the jank

Log File

latest.log debug.log

KittyNath avatar Mar 17 '24 10:03 KittyNath