gamemode
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Gamemode tries to use all system resources
Describe the bug
if I launch a game with gamemode or even do gamemoderun echo 1
then it tries to max out my cpu and uses about 40gbs of memory
To Reproduce
sudo emerge gamemode
gamemoderun echo 1
Expected behavior It should just run the program normally
System Info (please complete the following information):
- OS and version: Gentoo (kernel version 5.19.6 and everything is up to date)
- GameMode Version
1.7
Additional context I have gamemoded running, and it looks like everything is working fine. Also in the end no it does not actually run the program. I am also not running systemd if that messes with anything.
When running gamemoded -t
it fails on
:: Gamemoderun and reaper thread tests
ERROR: gamemode_query_status failed to return other client connected (expected 1)!
...Waiting for child to quit...
...Waiting for reaper thread (reaper_frequency set to 5 seconds)...
:: Supervisor tests
:: Passed
I don't have a program called gamemode_query_status
so I don't know if that is causing it, but I don't exactly know what the error is (well I have a idea but I don't know exactly).