Wait for at least 100% NP before unleashing all skills.
Preparation
- [X] No one has asked for this feature before in other issues (even the closed ones)
Describe the feature
Check If Servant A has at least 100% NP and above in order to unleash all NP & skills from all servants. If not random attack until above condition is true.
In order for this to be implemented, we need to be able to do the following:
- detect a servant has a full NP charge or 100%+ NP, and
- do the above without "reading" the 100% NP charge text
Since FGA doesn't (yet) have full OCR support, we rely on matching specific images at certain location on the screen.
This makes it difficult to know if a servant can use their NP.
If there's a way to know then this may have a chance to be implemented
In order for this to be implemented, we need to be able to do the following:
- detect a servant has a full NP charge or 100%+ NP, and
- do the above without "reading" the 100% NP charge text
Since FGA doesn't (yet) have full OCR support, we rely on matching specific images at certain location on the screen.
This makes it difficult to know if a servant can use their NP.
If there's a way to know then this may have a chance to be implemented
I believe we could re-use card checking functionality to find if a servant has charge, as they will have their NP card available.