FGA
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Allow for FGA to stop after a set amount of CE drops
Preparation
- [X] No one has asked for this feature before in other issues (even the closed ones)
Describe the feature
Right now FGA recognises if there is a CE drop and in the info screen (during pause or when the script stops) it notifies how many CE drops the user got during the script's run
There is also the option to stop a script when you get a CE drop.
The issue (especially during lotteries) is that sometimes having another CE drop doesn't change anything until you get enough to MLB the CE. So is it possible to combine the above and move the stop on CE drop in the script start screen. And then just like how you can set the script to end after X amount of runs (or materials) add another option for stopping the script after x amount of CE drops?