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Godot 4.2.2 doesn't show tooltips when FancyWM is running

Open micahboggs opened this issue 1 year ago • 2 comments
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Describe the bug When FancyWM is running the program godot version 4.2.2 (https://godotengine.org/download/windows/) does not show tool tips when hovering over toolbar icons. It functions properly when FancyWM is not running. Issue occurs even if I have a rule set to float the window (either by process name, or by windows class)

To Reproduce Steps to reproduce the behavior: Run Godot 4.2.2. hover mouse above any of the buttons.

Expected behavior Hovering mouse over buttons in Godot 4.2.2 should show a tool tip after about half a second.

Desktop (please complete the following information):

  • OS: Windows 10
  • OS Build: 19045.4291
  • FancyWM Version: 2.12.1.0

micahboggs avatar May 08 '24 14:05 micahboggs

I've managed to reproduce this. I suspect Godot's tool tip mouse detection is not liking the FancyWM overlay. Other applications are not affected by this from what I can see.

This appears to be a Godot-specific issue. I do not see how FancyWM can fix it at present.

veselink1 avatar Jun 08 '24 10:06 veselink1

Just wanted to comment, godot is similar to Chromium (at least for versions older than v3) so if an issue arrises on godot it might also occur on other chromium based applications. also can't quite seem to reproduce personally

coffandro avatar Aug 29 '24 16:08 coffandro

This issue is stale because it has been open for 90 days with no activity.

github-actions[bot] avatar Nov 28 '24 02:11 github-actions[bot]

This issue was closed because it has been inactive for 14 days since being marked as stale.

github-actions[bot] avatar Dec 12 '24 02:12 github-actions[bot]