FalsePattern

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You need to modify the EndlessIDs config to increase the limit. Increasing it to the maximum all the time by default would make the game use +1GB of memory all...

Unfortunately there is no good way to fix this issue in FalseTweaks, you need to use a modified version of Project Red and the mods it uses: MRTJPCore: https://github.com/GTMEGA/MrTJPCore/releases/tag/1.2.1-mega Forge...

Structure view is implemented inside LSP4IJ, so you'll have to forward this request to them.

Alright, I've managed to pinpoint the issue, it's in the windows debugger. What happens is, on every user input, instead of `\n` as the line terminator, the debugger sends `\r\n`...

See also: https://github.com/ziglang/zig/issues/6754

Completions/references are implemented by LSP4IJ, so you'll have to forward this request to them.

that's odd, the structure view is picking up document symbols properly from the LSP, but the double shift symbol search (or ctrl+alt+shift+n) shows nothing. ![Image](https://github.com/user-attachments/assets/e87d399e-073c-40bd-a566-6e7425c9cd13) ![Image](https://github.com/user-attachments/assets/0ab31b58-6657-4e49-9f9f-7a86d4284a50)