FalseTweaks
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[3.0.0] Threaded Chunk Updates seems to crash on world load with DragonAPI
Hello,
When THREADED_CHUNK_UPDATES is set to True, the game crashes on world load with the following crash report:
crash-2024-06-30_22.44.55-client.txt
I understand that this is an experimental feature. But just reporting the breakage anyway. It might be related to DragonAPI? The Occlusion render class is failing but I think I disabled everything related to that. Might be missing something.
Setting the above setting to False allowed the world to load normally.
Does this still happen on FalseTweaks 3.5.x?
Fixed in 4.0