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[3.0.0] Threaded Chunk Updates seems to crash on world load with DragonAPI

Open aking4125 opened this issue 1 year ago • 1 comments

Hello,

When THREADED_CHUNK_UPDATES is set to True, the game crashes on world load with the following crash report:

crash-2024-06-30_22.44.55-client.txt

I understand that this is an experimental feature. But just reporting the breakage anyway. It might be related to DragonAPI? The Occlusion render class is failing but I think I disabled everything related to that. Might be missing something.

Setting the above setting to False allowed the world to load normally.

log.zip

aking4125 avatar Jul 01 '24 02:07 aking4125

Does this still happen on FalseTweaks 3.5.x?

FalsePattern avatar Dec 01 '24 10:12 FalsePattern

Fixed in 4.0

FalsePattern avatar Sep 20 '25 13:09 FalsePattern