Asher

Results 29 comments of Asher

@nose-gnome @Lenart12 did you find any solution for the autoplay.

Ok so i got the autoplay working as i wanted but now after playing one song it autoplays another song then stops after that not playing anymore songs even if...

Is work on having pokemon cries in the api still an option or has this idea been dropped if its fine I could make a pr for this (PS: I...

@gedw99 do you have an optimised converter code for png to svg? i scraped all the dreamworld sprites of the above site and bulbapedia but converting them seems a bit...

@Naramsim # PNG | 650 | 810 | | - | - | | ![650](https://github.com/PokeAPI/sprites/assets/61227305/ca075d92-03b5-41b8-9cdd-2045895412dd) | ![810](https://github.com/PokeAPI/sprites/assets/61227305/e70938c3-5998-4627-854a-d77736bdeb2b) | # SVG | 650 | 810 | | - | - |...

svgs are supposed to be scalable so i dont think the initial saving size of the svg matters since image will be the same at any scale. Altho the contour...

That looks amazing @danimesq do you have the code for this? or would it be more convenient if I zipped over the sprites here? Lets see what other managers have...

I haven't tried inkscape directly but https://github.com/migvel/color_trace used this extracted functions from this repo with a few modifications apparently the extracted functions is similar to what inkscape uses internally for...

https://filebox-1-l7109789.deta.app/shared/dd66e4748b6f004e Here are the sprites all mapped to their respective ids (in png) Let me know if you're unable to access the sprites the whole zip was around 200mb so...