Fallen_Breath
Fallen_Breath
> Could you provide more suggestions? what word should i use for tick phases? - EU: entity phase - Network (when `ServerConnectionListener#tick` gets invoked): just network phase - NU (when...
> https://github.com/source-dream/StatsHelper > > 我Fork了本仓库并修复了此问题并实现了轮播功能 但并未完善 > > 如果需要的话可以使用我打包的插件 > > 完善之后我再提PR 该评论所传达的意图,与本 issue 并无关关联
1.19.4 原版无法复现,如 `!!stats scoreboard used stone` 正常工作。请确保服务端足够原版,否则插件可能无法支持 > Unknown scoreboard objective 'StatsHelper' 这一条错误信息意味着,本插件在此之前未能创建名为“StatsHelper”的计分板,因此导致这里访问时出现了错误
Some suggestions: 1. Store the `posLastTick` stuffs inside `EntityPlayerActionPack` instead of storing in `ServerPlayerEntityMixin` - It's for tweaking the action pack, then place it inside the action pack - It's...
closed as being stale
`MinecraftServer` 的 mixin 出错了,但所提供的日志里的信息比较抽象,不太能看出到底发生了什么情况,不太懂
> 个人猜测是1.49更新的yeetUpdateSuppressionCrash兼容carpet-extra的更新抑制防崩服 没带上tctc的更新防崩服 v1.49 的兼容性修改并非仅对 carpet-fixes / carpet-extra 生效的,是通用的兼容方案
Might be related with #98
Try setting up a minimum reproduce-able environment, e.g. carpet + carpet tis addition + c2me only, and see if it's the cause Also "mixin loaded too early" is usually caused...
It might be caused by this c2me commit https://github.com/RelativityMC/C2ME-fabric/commit/a02251a21f7e3975bde01146491813efe5821a4a, which loads Minecraft's `TaskExecutor` class in its `GlobalExecutors` class I'll suggest you to report this to c2me