Barotrauma
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Gene Harvester and Deep Sea Slayer work on Outposts, Pirates and Bandits
Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [ ] My issue happened while using mods.
What happened?
Gene Harvester and Deep Sea Slayer work on pirates and bandits All humans, including Outpost dwellers, Pirates and Bandits can drop genes and alien materials, even inside their own submarine.

Probably caused by the "Enemy" target type
<AbilityGroupEffect abilityeffecttype="OnCrewKillCharacter">
<Conditions>
<AbilityConditionServerRandom randomchance="0.35" />
<AbilityConditionCharacter targettype="Enemy,Monster" />
<AbilityConditionGeneHarvester />
</Conditions>
<AbilityGroupEffect abilityeffecttype="OnKillCharacter">
<Conditions>
<AbilityConditionCharacter targettype="Enemy,Monster" />
<AbilityConditionInFriendlySubmarine invert="true" />
<AbilityConditionServerRandom randomchance="0.4" />
</Conditions>
Version
0.18.15.0