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Even a minuscule amount of stun can incapacitate monsters for a split second

Open NilanthAnimosus opened this issue 4 weeks ago • 0 comments

Discussed in https://github.com/FakeFishGames/Barotrauma/discussions/16735

Originally posted by A2ur3 November 29, 2025

Disclaimers

  • [X] I have searched the issue tracker to check if the issue has already been reported.
  • [X] My issue happened while using mods.

What happened?

For a character with 100 health, coilgun bolt inflicts 0.025 stun. Against enemies with higher health, like a Hammerhead with 350 HP, the stun duration is even shorter. Each coilgun bolt would only cause 100/350 * 0.025 = 0.007143 stun. However, testing shows that if Hammerheads are not immune to stun, sustained coilgun fire can almost freeze them in place, completely negating their threat. Conversely, making them immune to stun would make high stun weapons like railgun ineffective for controlling them.

Reproduction steps

  1. make hammerhead stunnable
  2. shoot it with coilgun
  3. every shot freezes the monster for a split second

Bug prevalence

Just once

Single player or multiplayer?

Single player

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No response

Version

v1.10.7.2 (Autumn Update 2025 Hotfix 4)

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No response

Which operating system did you encounter this bug on?

Windows

Relevant error messages and crash reports

No response

NilanthAnimosus avatar Dec 02 '25 15:12 NilanthAnimosus