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Metal crate spawned from stowaway1 event removes itself and its contents on round end

Open michael-fakefish opened this issue 2 months ago • 0 comments

From @JeroonBosch "not sure why we need to delete the metal crate, I guess it can be problematic if people use it to store other items as it looks like any other crate"

Discussed in https://github.com/FakeFishGames/Barotrauma/discussions/16549

Originally posted by A2ur3 October 10, 2025

Disclaimers

  • [X] I have searched the issue tracker to check if the issue has already been reported.
  • [ ] My issue happened while using mods.

What happened?

<SpawnAction itemidentifier="metalcrate" targettag="stowawaytoolbox" spawnlocation="MainSub" ignorebyai="true" />
<OnRoundEndAction>
  <RemoveItemAction targettag="stowawaytoolbox" />
</OnRoundEndAction>

you will lose everything inside

Reproduction steps

.

Bug prevalence

Just once

Single player or multiplayer?

Single player

-

No response

Version

v1.10.7.0 (Autumn Update 2025 Hotfix 2)

-

No response

Which operating system did you encounter this bug on?

Windows

Relevant error messages and crash reports

No response

michael-fakefish avatar Oct 10 '25 06:10 michael-fakefish