Barotrauma
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Metal crate spawned from stowaway1 event removes itself and its contents on round end
From @JeroonBosch "not sure why we need to delete the metal crate, I guess it can be problematic if people use it to store other items as it looks like any other crate"
Discussed in https://github.com/FakeFishGames/Barotrauma/discussions/16549
Originally posted by A2ur3 October 10, 2025
Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [ ] My issue happened while using mods.
What happened?
<SpawnAction itemidentifier="metalcrate" targettag="stowawaytoolbox" spawnlocation="MainSub" ignorebyai="true" />
<OnRoundEndAction>
<RemoveItemAction targettag="stowawaytoolbox" />
</OnRoundEndAction>
you will lose everything inside
Reproduction steps
.
Bug prevalence
Just once
Single player or multiplayer?
Single player
-
No response
Version
v1.10.7.0 (Autumn Update 2025 Hotfix 2)
-
No response
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
No response