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Auto-Populate Components reference properties option.

Open NotGaylien opened this issue 1 year ago • 2 comments

Lets say i have a component on my "player" game object for example. This is my player controller to deal with inputs and such.

I want to reference some components as properties in it.

these components i want to reference might exist within the same game object. (for example character controller and citizen animation components) image

I reckon an shortcut or setting to search for the First or default matching component. image

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Sorry i cant think of a good way to word this, i hope this explains what i mean.

It is super minor thing, just think its an interesting idea, could be a possible idea, but there might be a much much much better approach to it than this.

NotGaylien avatar Dec 01 '23 14:12 NotGaylien