sbox-issues
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Multiselect becomes active after stopping play mode, though only 1 gameobject is selected
Branch
staging
Describe the bug
After starting then stopping play mode, the editor thinks multiple gameobjects are selected.
To Reproduce
- select a gameobject in the hierarchy
- start play mode
- stop play mode
- notice that Enabled checkboxes have turned into multi select
-icons and other fields sayMultiedit not supported - click a gameobject (other than the one you selected) to go back to a single selection
Expected behavior
Stopping play mode shouldn't make the editor think extra things are selected
Media/Files
https://github.com/user-attachments/assets/bb1eb496-032b-42cd-a2ec-5753b894637d
Additional context
No response