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Multiselect becomes active after stopping play mode, though only 1 gameobject is selected

Open ryleigh opened this issue 1 month ago • 0 comments

Branch

staging

Describe the bug

After starting then stopping play mode, the editor thinks multiple gameobjects are selected.

To Reproduce

  • select a gameobject in the hierarchy
  • start play mode
  • stop play mode
  • notice that Enabled checkboxes have turned into multi select - icons and other fields say Multiedit not supported
  • click a gameobject (other than the one you selected) to go back to a single selection

Expected behavior

Stopping play mode shouldn't make the editor think extra things are selected

Media/Files

https://github.com/user-attachments/assets/bb1eb496-032b-42cd-a2ec-5753b894637d

Additional context

No response

ryleigh avatar Nov 26 '25 07:11 ryleigh