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Editor checkboxes look disabled when enabled

Open trundlr opened this issue 7 months ago • 4 comments

Describe the bug

Image

The GameObject and Spot Light are enabled in this screenshot, but the grey palette makes it look like it's disabled / non-interactable.

Usually, checkboxes retain their original colour, or turn to a neutral/positive colour (like green or blue) when selected. The grey on grey leads users to believe the checkbox is disabled or off rather than on/enabled.

To Reproduce

Expected behavior

Media/Files

No response

Additional context

No response

trundlr avatar May 14 '25 21:05 trundlr

Kind of agree

garrynewman avatar May 15 '25 07:05 garrynewman

All this stuff looks like its disabled to me, but each is interactable:

Image

And then in a context menu, you can barely even tell that these 2 options are disabled:

Image

CarsonKompon avatar May 15 '25 13:05 CarsonKompon

I think it'd help if the active items had a white font color instead of the greyish one in that last image

Retroeer avatar May 15 '25 13:05 Retroeer

Yeah, this stuff is all fixed on the branch - the stuff that was green before is green again, I've made it so that the backgrounds on various panels use SurfaceBackground as intended, and menus use a lighter text color for non-disabled items

xezno avatar May 15 '25 17:05 xezno

Thank you, looks lovely now

DevulTj avatar May 20 '25 18:05 DevulTj