Re-Allow non-power of 2 textures in material editor
For?
Material Editor
What can't you do?
In 2022, before the change to Vulkan I believe, non power of 2 textures were allowed in materials (related Issue) I'm not sure if the change to Vulkan broke this change or if it was sometime later but it no longer works. I know it isn't a huge issue to just resize textures but it was a nice quality of life thing.
How would you like it to work?
Allow non power of 2 textures again
What have you tried?
.
Additional context
No response
I disabled them again because they were crashing the DXT compressor (even if they're np2 they need to be divisible by 4 still). So I could likely allow them again but add an additional divisible by 4 requirement.. at which point shouldn't you just be using pow2
Also the mips would blow
I disabled them again because they were crashing the DXT compressor (even if they're np2 they need to be divisible by 4 still). So I could likely allow them again but add an additional divisible by 4 requirement.. at which point shouldn't you just be using pow2
Would it be possible to instead resize them when they get compiled then?