sbox-issues
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Create exception for sending RPC on non-networked GameObjects
For?
S&Box
What can't you do?
I think it would be useful to send an exception when sending an rpc on a non-networked gameobject.
How would you like it to work?
It would work like a null ref error or any other exception.
What have you tried?
There is no exception currently.
Additional context
No response