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Create exception for sending RPC on non-networked GameObjects

Open Nolankicks opened this issue 9 months ago • 0 comments

For?

S&Box

What can't you do?

I think it would be useful to send an exception when sending an rpc on a non-networked gameobject.

How would you like it to work?

It would work like a null ref error or any other exception.

What have you tried?

There is no exception currently.

Additional context

No response

Nolankicks avatar May 14 '24 13:05 Nolankicks