garrysmod
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Soundscapes from Zombie Panic: Source
As I promised way earlier and had to get permission to make use of, the Zombie Panic: Source soundscapes are on their way. Cheers guys!
When is this gonna get officially included? I'm curious about it, of course you guys could also do it manually without passing this pull request.
I still haven't forgotten these!
soundscapes_blackout.txt soundscapes_clubzombo.txt soundscapes_deadblock.txt soundscapes_deadend.txt soundscapes_haunted.txt soundscapes_labs.txt soundscapes_policestation.txt soundscapes_streetwar.txt soundscapes_strike.txt soundscapes_zpa_badbayou.txt soundscapes_zpnightmare.txt soundscapes_zpo_aquatica.txt soundscapes_zpo_corpsington.txt soundscapes_zpo_frozenheart.txt soundscapes_zpo_harvest.txt soundscapes_zpo_murksville.txt soundscapes_zpo_shreddingfield.txt soundscapes_zpo_wellington.txt soundscapes_zpo_zomboeing.txt soundscapes_zps_asylum.txt soundscapes_zps_deathtrain.txt soundscapes_zps_ruralpanic.txt soundscapes_zps_silence.txt soundscapes_zps_thrillvile.txt soundscapes_manifest.txt
I have ultimately decided against this, sorry.
Most of the soundscapes already work as is with the ZPS mounted (the ones named soundscapes_<mapname>.txt
, such as soundscapes_zpo_aquatica.txt
). Ideally they would've all been named like this.
I don't think I want to go beyond Valve games with these kind of additions. Perhaps a function to manually include soundscape files could be a better solution.