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MoveToPathNode causes incorrect stop position

Open URAKOLOUY5 opened this issue 4 months ago • 1 comments

Details

Related to https://github.com/Facepunch/garrysmod-requests/issues/2107 request. In this example map it don't happen if there's no Next Stop Target on path_track

https://github.com/user-attachments/assets/88ce7cb8-f311-4f30-b4d6-26d8118142c4

Other examples in https://github.com/URAKOLOUY5/gp2/issues/28

Steps to reproduce

  1. Download this bsp map
  2. Mount Portal 2 content
  3. Walk forward and see incorrect stop position

URAKOLOUY5 avatar Oct 21 '24 17:10 URAKOLOUY5