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Game crash on Linux (Void or Gentoo) when player loaded/loading on server

Open alone-worker opened this issue 2 years ago • 2 comments

Details

Native game version (not a server) crashes when player finishes loading on the server (segmentation failed). Closed without any GUI error. Sometimes it is possible to properly load on individual servers. Proton version works fine. Other source games works correctly.

OS Information

OS: Void Linux x86_64 (Gentoo Linux 5.15.75 have this crash too). Kernel: 5.19.17_1 CPU: Intel i5-8400 (6) @ 4.000GHz GPU: NVIDIA GeForce GTX 1060 6GB

Software info

Vulcan 32-bit and 64-bit installed OpenGL 32-bin and 64-bin installed

Logs

Terminal log: https://termbin.com/ajfs Terminal log 2: https://termbin.com/cgpd Awesomium log (GarrysMod/bin/awesomium.log): https://termbin.com/1q2r Video config (GarrysMod/garrysmod/videoconfig_linux.cfg): https://termbin.com/jgvx Dump file: https://files.catbox.moe/ujnto5.dmp

Steps to reproduce

Open server browser and join any DarkRP server (like FastRP). Wait "Starting Lua".

Expected results

Game close, Steam available.

alone-worker avatar Nov 11 '22 11:11 alone-worker