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Client crash when shooting model

Open blobles-dev opened this issue 3 years ago • 2 comments
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Details

http://dumps.metastruct.uk.to/analyze/5f8b4ea873851855c5279d42c2b734e375843f5452e4cb18fc9366e41861a824.mdmp

Protocol version 24 Exe version 2021.12.15 (garrysmod) Exe build: 13:50:53 Dec 15 2021 (8439) (4000) GMod version 2021.12.15, branch: x86-64, multicore: 1 Windows 64bit

Steps to reproduce

Unsure of steps to reproduce, but fairly confident it's related to shooting this model: https://steamcommunity.com/sharedfiles/filedetails/?id=1886423698

blobles-dev avatar Dec 22 '21 18:12 blobles-dev

It does seem to be related to rendering decals on models, possibly with bodygroups, and multicore rendering may be also part of the problem. Can't say much more as I cannot reproduce the crash by shooting that model a bunch.

robotboy655 avatar Jan 03 '22 18:01 robotboy655

Have further crash logs from today. http://dumps.metastruct.uk.to/analyze/2d0b7ea46a388735be9e85e22a4cb91854d6f384de5d6c7cf96d9d41faec06a2 http://dumps.metastruct.uk.to/analyze/cb98bcefe2d9bf193c8cbdd3901a2f518802310ca355c54bc975cc85af4f2cfc

These two players crashed the exact same time.

blobles-dev avatar Apr 11 '22 20:04 blobles-dev