garrysmod-issues
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Entity:FollowBone doesn't update position for ragdoll when frozen/sleeping
If you use this on a ragdoll and PhysObj 0 of the ragdoll is frozen/sleeping the bone positions will stop updating even though other parts are moving.
Like #4586 this can also be fixed simply by reading the note on FollowBone's page: https://wiki.facepunch.com/gmod/Entity:FollowBone
It happens server-side too.
As I said above, you can run Entity:SetPredictable( true ) on the prop (child entity) to fix this.
I've tried running that on both the main and dev branch and it does not fix this. Also not all entities exist clientside.