CS:S overwrites some CS:GO textures
Details: Having both CS:S and CS:GO mounted seems to cause some CS:GO props to use the textures of their CS:S counterparts.
The props will spawn with their correct textures with only CS:GO mounted.
Steps to reproduce:
- Start Gmod
- Mount both CS:GO and CS:S
- Spawn any of the following: -- models/sticker_preview/sticker_preview_rif_aug.mdl -- models/sticker_preview/sticker_preview_rif_famas.mdl -- models/sticker_preview/sticker_preview_smg_p90.mdl -- models/sticker_preview/sticker_preview_rif_m4a1.mdl -- models/sticker_preview/sticker_preview_shot_xm1014.mdl -- models/sticker_preview/sticker_preview_smg_mac10.mdl -- models/sticker_preview/sticker_preview_smg_ump45.mdl -- models/sticker_preview/sticker_preview_snip_g3sg1.mdl
Example:

It is a known issue and it basically won't be fixed, it stems from multiple games naming their textures the same way making it impossible to distinguish which to use,
Similar issues are already reported: https://github.com/Facepunch/garrysmod-issues/issues/3961 I am sure more are open as well.
Maybe a mounting order menu or a sub folder before conflicting csgo models, like models/csgo*?
Bring back the mount order menu.
#4591 seems to be the same issue, but with map textures.... weird.