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Flashlight fucks up decals on props

Open mcNuggets1 opened this issue 9 years ago • 6 comments

Details

Every decal on a prop is nearly invisible when turning flashlight on, besides woody-decals.

Steps to reproduce

Shoot a prop or something.

mcNuggets1 avatar Dec 07 '16 15:12 mcNuggets1

Its normal. By the engine. But I will check it again on hl2.

Edited: Tested and it disappear by flashlight on original game HALF-LIFE 2

iceman-twitch avatar Dec 07 '16 16:12 iceman-twitch

@kem008 It doesn't mean the developers can't do anything about it. Me, personally, I don't care about this "problem". I've played on Source games/mods enough that I grew used to decals doing this.

ghost avatar Dec 08 '16 12:12 ghost

I think the issue is with projected textures in general ignoring decals to light what's underneath.

Kefta avatar Dec 25 '17 18:12 Kefta

Could MapBase code perhaps help here? https://github.com/celisej567/Fake-CSM-Source-2013 Shows some pictures with decals in direct projectedtexture exposure and they seem to be blended fine?

ZH-Hristov avatar May 05 '24 20:05 ZH-Hristov