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wgpu-mc

Open Med1cinal opened this issue 3 years ago • 7 comments

Mod name

wgpu-mc

Curseforge link

No response

Other links

https://github.com/wgpu-mc/wgpu-mc

What it does

Completely replaces the rendering engine with a webgpu based one, meaning it can abstract to vulkan, metal, and dx12.

Why should it be in the modpack

Solves #219 because it can abstract to metal, vulkan, and dx12. Potentially large performance increase and reduced microstutter when it's done

Why shouldn't it be in the modpack

Not even playable yet and probably won't be for a while, will take even longer for shaders to work and they might no be optifine compatible ~~Might not be compatible with fabric rendering api and mod compatibility might be a huge issue~~ From their github: Implement Indigo is in their roadmap 6C5650FE-71D3-4FD0-B12B-9CC3BE441BAA Might not have complete vanilla parity in terms of cosmetics

Categories

Performance optimization, Replaces an existing mod

Additional details

Replaces Sodium, Indium, and ~~Iris.~~

Med1cinal avatar May 02 '22 16:05 Med1cinal

Wow, a competitor to Sodium. I don't think I will consider it before rendering API and shaders exist, but overall seems interesting to keep an eye on.

Madis0 avatar May 02 '22 16:05 Madis0

Confirmed plans for OF shaderpack support (through iris) and potentially its own shader pipeline with more flexibility: 981E38F3-E069-415A-A5C6-BE447588D5BC

Med1cinal avatar May 06 '22 03:05 Med1cinal

That's gonna be the next big thing to look out for, but not now. Wait a few months for it to become playable

HyperSoop avatar May 30 '22 14:05 HyperSoop

Will it support Iris or shaders?

nsde avatar Sep 10 '22 17:09 nsde

Will it support Iris or shaders?

yes, it will support the iris/optifine shader pipeline

HyperSoop avatar Sep 10 '22 17:09 HyperSoop

Sounds great. But the menu screens are going to need to be re-written, right? Or can you put this mod on top of Sodium, Iris etc.?

If so, this will mean that this project might stay "another an experimental performance mod". Because no normal player wants to change config.jsons...

So I really hope this project is going to either become mainstream or just doesn't. Something inbetween would be quite confusing because the JellySquid/CaffeineMC mods will die and WGPU will need to implement a lot of features :/

nsde avatar Sep 10 '22 17:09 nsde

well yes no no yes

wgpu IS NOT the mod. The mod is Electrum, the renderer adaptation for games is wgpu-mc, and the renderer (afaik) is wgpu.

HyperSoop avatar Sep 10 '22 17:09 HyperSoop