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Damage Type Convention Tags
Neoforge (and previously Forge) have tag conventions for damage types not defined by vanilla which might be useful for mod compatibility.
The lack of a proper magic damage type tag is particularly problematic - many mods currently use #minecraft:witch_resistant_to
, which is unintuitive and not consistently followed.
Neoforge tags: https://github.com/neoforged/NeoForge/tree/1.21.x/src/generated/resources/data/neoforge/tags/damage_type
Ideally both platforms would unify these tags into #c:is_magic
, #c:is_poison
, etc.