hlsdk-portable
hlsdk-portable copied to clipboard
"Entity is not a player" when loading a saved game while being in multiplayer
Load some map via console, quicksave the game. Then leave the game (e.g. via "disconnect" command). Then start multiplayer server via menu. Then press quickload.
I'm getting the fatat error (at least on GoldSource)

If I do the same thing on Half-Life (i.e. valve folder, with original libraries), the save is loaded without the error.
I think may be related to https://github.com/FWGS/hlsdk-portable/commit/25ba2b4e5f737aff106077fa9a93a5b59e1ce588