hlsdk-portable
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Hiding HUD on death inconsistency
If player dies while having a suit but not having any weapons, the HUD stays. But if player has a weapon the HUD gets hidden on death. The behavior is observed in original Half-Life too. This is the line to blame https://github.com/FWGS/hlsdk-xash3d/blob/master/dlls/player.cpp#L1261