FUE5
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Proof-of-concept realtime Factorio rendering
If you configure Exporter mod to write to stdout the current serialized state of a chunk player is on every second, and configure FUE5 to use this data to regulary update entity states, you can make FUE5 act as an actual game renderer
We thought about that but it would require very large rewrites of parsing code so in the end we decided for FUE to be a once time export/import instead of continuous updates. If we decide to implement FUE as a running game renderer there are much more effective ways of actually doing it and all of them all quite hard to do.