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Tesseracts Crash the game and make your world unplayable (can't load into it)

Open TheBradHQ opened this issue 10 months ago • 4 comments

Modpack

FTB OceanBlock 2

Modpack version

1.1.0

Launcher

FTB App

Has the pack been modified

No

Log Files

2025-02-17-4[1].log

Describe the bug

When I placed the first tesseract and set up a fluid network it worked just fine. The second I activated the second tesseract to receive the fluids the ame crashed. It wasn't a slow "stopped responding" crash. It just closed entirely.

Steps to reproduce

  1. Place down a tesseract receiving water connecting to an Ori fluid pipe.
  2. Set it to send only on a fluid network
  3. Place the second tesseract next to a centrifuge with a fluid addon (this is just exactly what I was trying to do)
  4. Set the second tesseract to receive only on the network and activate it

Expected behaviour

What I expected was to transport water over a distance without pipes

Screenshots

No response

Additional information

No response

TheBradHQ avatar Feb 18 '25 04:02 TheBradHQ

I just did the same thing, i confiigure two tesseracts with power and fluids input and output, all was fine, when i put the third tesseract i pull out power just fine and works but then i tried to pull out from the fluid channel and when i place 1 fluid pipe from oritech the game crashes and i can't load my world without crashing. I add my log if that helps.

crash-2025-02-18_14.21.15-server.txt

Kudsick avatar Feb 18 '25 20:02 Kudsick

I connected a mekanism pump to a tesseract using a oritech fluid pipe for lava which cause my crash and have not been able to load my world.

crash-2025-02-19_18.43.20-server.txt

Mishara1 avatar Feb 20 '25 00:02 Mishara1

https://docs.feed-the-beast.com/docs/support/Troubleshooting/ticking-entities/#packs-running-neoforge-1204-and-newer

This guide should help you remove these problematic entities.

ArtpokeBr avatar Feb 26 '25 00:02 ArtpokeBr

This is something that was both reported in Oritech's and Teserract's Issue Tracker.

Its an actual problem with the ForgifiedAPI thought handling the fluid transaction between blocks.

https://github.com/Sinytra/ForgifiedFabricAPI/issues/187

ArtpokeBr avatar Feb 26 '25 00:02 ArtpokeBr

Can you please let me know if this issue is still happening for you, on the newest version of the pack?

DinnerBeef avatar Mar 18 '25 16:03 DinnerBeef