Occultism Spirits follow player through Create Teleporters Custom Portals
Modpack
FTB Skies Expert
Modpack version
1.4.1
Log Files
n/a
Describe the bug
It is quite likely a mod-related issue, be it occultism or create teleporters, however, if one is using Create teleporters Custom Portal (might also happen with the entity teleporter too), any Occultism spirits that have been summoned will follow the player through the portal, even if they were no where near it to begin with. When using the teleporters to get between ad astra dimensions, this often ends with the spirits dying very quickly.
Steps to reproduce
- Summon any occultism spirit. e.g djinni crusher [1.5]. Optional. Tie the spirit to a fence with a lead so it cant wander.
- Build a Custom Portal and insert an Advanced TP Link set to any location or dimension.
- Activate said portal with the stabilizer and telejuice etc.
- Enter portal. The Spirit will follow the player, even if they were tied to a fence. (the lead also follows)
Expected behaviour
I would have hoped the spirits would stay in the overworld where they were summoned
Screenshots
No response
Additional information
No response
This also affects tamed Hexerei Crows
It appears that Create Teleporters does not have a discord server or a github page. I have left a comment on mod page with this same issue
Hello! I am the author of Create: Teleporters. I would like to help but I have no clue what Occultism spirits are LOL. If you can explain to me what they are I can look into fixing it. If theyre tamed mobs, I am aware of tamed mobs teleporting with the player when you enter a portal (which I am working on). Thanks :)
That is basically what they are. They are tamed mobs added by the Occultism mod.
Hello! I am the author of Create: Teleporters. I would like to help but I have no clue what Occultism spirits are LOL. If you can explain to me what they are I can look into fixing it. If theyre tamed mobs, I am aware of tamed mobs teleporting with the player when you enter a portal (which I am working on). Thanks :)
As OP said, The Occultism spirits are tamed mobs added by the mod
Hello! I am the author of Create: Teleporters. I would like to help but I have no clue what Occultism spirits are LOL. If you can explain to me what they are I can look into fixing it. If theyre tamed mobs, I am aware of tamed mobs teleporting with the player when you enter a portal (which I am working on). Thanks :)
Yeah essentially an entity blacklist would work