MocapNET
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send bvh data to blender or ue4 to drive human skeleton?
trafficstars
i notice that you say you can converte to BVH motion frames from video in real-time, and can use it in blender, i want to send bvh mocap data to blender to drive human skeleton in real-time. so: step1 -- i get bvh motion frame data by video frame one by one. step2-- send the data to blender step3-- blender analysis the bvh mocap data and to drive the skeleton.
now step1, and step2 is ok, step3 for help.
it is better if we can send the data to ue4 to drive skeleton. can you give me some advience ?