FLAMEGPU2
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Ensemble.h
Currently we have CUDAEnsemble
, but no base Ensemble
class (i.e. to match Simualtion
and CUDASimulation
.
We could:
- Add a very simple
Ensemble
base class which would intend to be a platform agnostant ensemble implementation - Kill off
Simulation
, merging it's contents intoCUDASimulation
given we only have one implementation currently and we will 100% have to break API / add a new major version when we have an alternate implementation. - Do nothing for now, it'll be an API break when it becomes useful anyway.