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Ensemble.h

Open ptheywood opened this issue 2 years ago • 0 comments

Currently we have CUDAEnsemble, but no base Ensemble class (i.e. to match Simualtion and CUDASimulation.

We could:

  • Add a very simple Ensemble base class which would intend to be a platform agnostant ensemble implementation
  • Kill off Simulation, merging it's contents into CUDASimulation given we only have one implementation currently and we will 100% have to break API / add a new major version when we have an alternate implementation.
  • Do nothing for now, it'll be an API break when it becomes useful anyway.

ptheywood avatar Nov 18 '22 15:11 ptheywood