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FEZ Repacker dosen't open Vita font files

Open rewold opened this issue 1 year ago • 2 comments

image

Relevant fonts are in this file:

https://mega.nz/file/iFQGBLpT#ArKiiG6xye0PdraydoySekmTB4QpGBa_qHrcKzchHg8

rewold avatar Feb 06 '24 22:02 rewold

After some researching, it seems to me it's likely from a version of FEZ that uses D3D; according to https://learn.microsoft.com/en-us/windows/win32/direct3d9/d3dformat the value of 80 means D3DFMT_D16 which "indicates a 16-bit integer value and an application-lockable surface."

Note the latest version of FEZ (at least for PC) uses FNA, which appears to not currently support that format.

Jenna1337 avatar Feb 07 '24 05:02 Jenna1337

At some point I might look into converting assets from other platforms, but for now it's not a priority. If texture format is publicly documented, I don't think that will be a problem.

Krzyhau avatar Feb 07 '24 09:02 Krzyhau