server icon indicating copy to clipboard operation
server copied to clipboard

Searches are sometimes left in the queue while players are doing other things

Open Askaholic opened this issue 1 year ago • 1 comments

There is a check in the matchmaker queue that is supposed to never happen, but I'm seeing some messages in the logs that it is happening which means there is an issue with the state tracking that's allowing players who still have a search in a queue to do other things on the server.

WARNING  Jan 02  17:57:26 MatchmakerQueue                Tried to match searches CombinedSearch(Search(tmm_3v3, [Player(kushihi, 247266, Rating(mean=1668.12, dev=101.638)), Player(VaIor, 334273, Rating(mean=932.436, dev=108.592))], threshold=0.48, expansion=0.25), Search(tmm_3v3, [Player(Spacechook, 421404, Rating(mean=1248.49, dev=89.4161))], threshold=0.65, expansion=0.10)) and CombinedSearch(Search(tmm_3v3, [Player(bis_vivimus, 361439, Rating(mean=1306.611558430096, dev=89.37131910699138))], threshold=0.75, expansion=0.00), Search(tmm_3v3, [Player(peterpanik, 490811, Rating(mean=1199.7664216666205, dev=111.3420705237718))], threshold=0.73, expansion=0.00), Search(tmm_3v3, [Player(Sicirus, 468670, Rating(mean=1415.8512123756313, dev=111.43272035491275))], threshold=0.68, expansion=0.05)) while some players had invalid states: team1: [<PlayerState.SEARCHING_LADDER: 5>, <PlayerState.IDLE: 1>, <PlayerState.SEARCHING_LADDER: 5>] team2: [<PlayerState.SEARCHING_LADDER: 5>, <PlayerState.SEARCHING_LADDER: 5>, <PlayerState.SEARCHING_LADDER: 5>]

Here, this player remained in the queue for over 4 hours and kept being matched with other players which then caused those other players to never find a real match. There are many messages but here are just a few to look at:

INFO     Dec 29  18:24:10 LadderService                  Search(ladder_1v1, [Player(ChristophHRO, 442101, Rating(mean=732.329, dev=327.853))], threshold=0.47, expansion=0.00) started searching for ladder1v1
INFO     Dec 29  18:24:21 CustomGame.21511987            Added game connection GameConnection(Player(ChristophHRO, 442101, Rating(mean=1597.04, dev=114.723), Rating(mean=732.329, dev=327.853)), Game(21511987, BobTheNoob, maps/scmp_009.zip))
INFO     Dec 29  18:28:38 CustomGame.21511987            Removed game connection GameConnection(Player(ChristophHRO, 442101, Rating(mean=1597.04, dev=114.723), Rating(mean=732.329, dev=327.853)), Game(21511987, BobTheNoob, maps/scmp_009.zip))
WARNING  Dec 29  18:34:55 MatchmakerQueue                Tried to match searches Search(ladder_1v1, [Player(ChristophHRO, 442101, Rating(mean=732.329, dev=327.853))], threshold=0.00, expansion=0.60) and Search(ladder_1v1, [Player(Dgarbo, 47683, Rating(mean=494.413, dev=62.0284))], threshold=0.67, expansion=0.10) while some players had invalid states: team1: [<PlayerState.IDLE: 1>] team2: [<PlayerState.SEARCHING_LADDER: 5>]
WARNING  Dec 29  19:13:55 MatchmakerQueue                Tried to match searches Search(ladder_1v1, [Player(ChristophHRO, 442101, Rating(mean=732.329, dev=327.853))], threshold=0.00, expansion=0.60) and Search(ladder_1v1, [Player(Merlinae, 499946, Rating(mean=1500, dev=500))], threshold=0.35, expansion=0.00) while some players had invalid states: team1: [<PlayerState.PLAYING: 2>] team2: [<PlayerState.SEARCHING_LADDER: 5>]
WARNING  Dec 29  22:39:42 MatchmakerQueue                Tried to match searches Search(ladder_1v1, [Player(ChristophHRO, 442101, Rating(mean=732.329, dev=327.853))], threshold=0.00, expansion=0.60) and Search(ladder_1v1, [Player(SillyGoose9898, 500372, Rating(mean=1500, dev=500))], threshold=0.35, expansion=0.00) while some players had invalid states: team1: [<PlayerState.HOSTING: 3>] team2: [<PlayerState.SEARCHING_LADDER: 5>]
WARNING  Dec 29  22:51:42 MatchmakerQueue                Tried to match searches Search(ladder_1v1, [Player(ChristophHRO, 442101, Rating(mean=732.329, dev=327.853))], threshold=0.00, expansion=0.60) and Search(ladder_1v1, [Player(Pak006Pa3H0eCeM9, 421174, Rating(mean=521.482, dev=82.1821))], threshold=0.56, expansion=0.20) while some players had invalid states: team1: [<PlayerState.HOSTING: 3>] team2: [<PlayerState.SEARCHING_LADDER: 5>]
WARNING  Dec 29  22:59:12 MatchmakerQueue                Tried to match searches Search(ladder_1v1, [Player(ChristophHRO, 442101, Rating(mean=732.329, dev=327.853))], threshold=0.00, expansion=0.60) and Search(ladder_1v1, [Player(SillyGoose9898, 500372, Rating(mean=1500, dev=500))], threshold=0.35, expansion=0.00) while some players had invalid states: team1: [<PlayerState.IDLE: 1>] team2: [<PlayerState.SEARCHING_LADDER: 5>]

Askaholic avatar Jan 02 '24 20:01 Askaholic

So far things are looking good for v1.14.0. There haven't been any occurrences of these errors yet since the release was deployed.

Askaholic avatar Jan 07 '24 20:01 Askaholic

Still haven't seen this error pop back up so I'm closing this issue.

Askaholic avatar Apr 21 '24 16:04 Askaholic