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Additional rabbitmq events
We should publish all relevant events to rabbitmq.
- [ ] New "a player logged in" event (skip if there is already an open session from another connection)
- [ ] New "a player logged off" event (only if the last connection is closed)
- [ ] New "player joined game" event
- [ ] New "player left game" event
- [ ] New "game started" event
Is the server capable of handling multiple connections per user right now?
If two connections try to log in as the same user then the first one gets kicked.