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[Bug]: Graphics option Level of Detail seems to have no effect

Open BlackYps opened this issue 1 month ago • 1 comments

Describe the Bug

When switching the Level of Detail settings, only setting it to extreme has a noticable effect (props stay visible for longer). Switching between Low, Medium or High seems to have no effect whatsoever. For this setting to be useful there should be a considerable difference between low and high.

Reproduce the bug

  • Load a map, the map fa and faf props is particularly suited for this purpose.
  • set the camera to a medium distance
  • open the graphics menu and find the level of detail option
  • switch the setting and observe the props while hitting apply

Screenshots

No response

Additional context

No response

BlackYps avatar Nov 28 '25 16:11 BlackYps