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[Bug]: Graphics option Level of Detail seems to have no effect
Describe the Bug
When switching the Level of Detail settings, only setting it to extreme has a noticable effect (props stay visible for longer). Switching between Low, Medium or High seems to have no effect whatsoever. For this setting to be useful there should be a considerable difference between low and high.
Reproduce the bug
- Load a map, the map fa and faf props is particularly suited for this purpose.
- set the camera to a medium distance
- open the graphics menu and find the level of detail option
- switch the setting and observe the props while hitting apply
Screenshots
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Additional context
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