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Mobile factories don't destroy unit they produce when they die

Open speed2CZ opened this issue 3 years ago • 3 comments

  • spawn mobile factory
  • start producing unit
  • kill mobile factory

ForgedAlliance_2022-05-24_13-09-23 ForgedAlliance_2022-05-24_13-08-38

speed2CZ avatar May 24 '22 11:05 speed2CZ

I can't reproduce this - the units appear to be removed accordingly.

Garanas avatar Jun 12 '22 13:06 Garanas

I can reproduce it every time in current fafdevelop

speed2CZ avatar Jun 13 '22 09:06 speed2CZ

On FAF Develop, see replay: https://replay.faforever.com/17278778 https://user-images.githubusercontent.com/15778155/173329980-b584c956-2fa3-41c3-91ef-8a9b1a1a1320.mp4

Looking at the code the unit is not destroyed separately, but neither does that happen for non-mobile factories. What am I missing that I can't see the lingering health bar?

edit: the same behavior happens when the unit is built up to a certain amount - the health bar shows for a tick and then disappears.

Garanas avatar Jun 13 '22 10:06 Garanas