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units killed under construction don't give wreck if they didn't reach 50% of their life

Open shalkya opened this issue 7 years ago • 9 comments

can be found in this replay : http://content.faforever.com/faf/vault/replay_vault/replay.php?id=7467924

shalkya avatar Feb 10 '18 15:02 shalkya

95% sure thats not a bug and is a special intended feature

Exotic-Retard avatar Feb 18 '18 10:02 Exotic-Retard

but what would be the point of it ? i don't get it

shalkya avatar Feb 18 '18 12:02 shalkya

That's by design. Before, the unit that was being built got always destroyed. Then it was added that if it's more than halfway done, it will create a wreckage.

speed2CZ avatar Jul 14 '19 13:07 speed2CZ

but couldn't we do something like : if the construction reached 10%, if the unit is killed, you can still get a 10% wreck ? do it every 10%. (so you don't have have wreck that's worth 1% of the unit) plus it allow to discriminate between a 50% done unit and a 90% done unit.

shalkya avatar Jul 14 '19 15:07 shalkya

@Garanas this could be a simple fix but assume balance might need to com in on this one

MrRowey avatar Nov 21 '21 22:11 MrRowey

@Tagada14 what is your opinion?

Garanas avatar Nov 21 '21 22:11 Garanas

Closing Issuse for Now Balance Team Can reopen if needed

MrRowey avatar Jul 01 '22 16:07 MrRowey

Huh, I just refactored the code responsible for this. The relevant line is now here. Note that only "game enders" get transferred.

Hdt80bro avatar Nov 21 '22 16:11 Hdt80bro