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T2 sera pd reveal upon firing

Open shalkya opened this issue 7 years ago • 2 comments

T2 sera pd appear to opponent while firing. While being unscouted or even without radar. Though having radar allow to keep the unit as "scouted". i think this bug was introduce when we decided to make sera T2 pd lazer visible (since before you could only notice impact of lazer on your unit, and not the whole lazer). But the current situation isn't bearable either.

log : https://gist.github.com/shalkya/c6c6e5738953120aee33b531bf655f7d replay : http://content.faforever.com/faf/vault/replay_vault/replay.php?id=6679193

shalkya avatar Aug 23 '17 20:08 shalkya

As far as I know, we only get one choice here - if we don't reveal the PD, the lazer will stay invisible.

Maybe there is a workaround by spawning a second lazer effect that originates from the target instead of from the PD, or spawning some particle effects.

duk3luk3 avatar Aug 24 '17 00:08 duk3luk3

I did that older work - and at the time it didn't reveal the unit, but allowed the monkeylord, GC and the t2 sera pd's lasers to be visible.

The trick was to give the laser entity intel of type vision, for the victim, of size zero. That seemed to be enough to make the renderer show the laser, but not actually the unit. You can still ground-fire at its source, of course, but that's very different.

Soooo yeah. Somewhere in the last 2.5 years someone broke it.

have fun :D

ChrisKitching avatar Aug 29 '17 03:08 ChrisKitching