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Use SSL for lobby connections

Open Sheeo opened this issue 10 years ago • 2 comments

This is an issue with the current protocol, and the security implications here should be handled in the new-protocol branch.

Sheeo avatar Oct 27 '14 18:10 Sheeo

This issue is obsoleted by the move to API and ICE, right?

duk3luk3 avatar Nov 28 '16 21:11 duk3luk3

The "lobby connection" is the one from client (not game) to server; it's where login messages are exchanged and the server tells the client which games/players are online. ICE affects game-game communication.

See also: https://github.com/FAForever/downlords-faf-client/wiki/Application-Design#connection-overview

micheljung avatar Nov 28 '16 21:11 micheljung