F1ReB4LL

Results 53 comments of F1ReB4LL

> All geometry shaders have a `VOTE.VTG` instruction. I'm not sure what it does, but it's absence seems harmless, it is probably something specific to the NVIDIA implementation. VSETP was...

VTG means Vertex, Tesselation, Geometry - probably, some kind of a VOTE variation, then? http://docs-aliyun.cn-hangzhou.oss.aliyun-inc.com/pdf/hpc-kit-cn-zh-2016-05-12.pdf - this document describes VOTE.VTG as a part of the VOTE.

Should be "status-boots", since it draws some progressbar before crashing. ![ryujinx_baltr1](https://github.com/Ryujinx/Ryujinx-Games-List/assets/39680140/c06386c5-27e9-43e5-a5e9-ccd3b13bfb2b)

For me, after applying an update Ryujinx still shows its original version until restart. On the next launch it shows the version correctly, but I guess it can still be...

A sub-problem with a particular game and its updates, UI crashes after adding an update when trying to open a list of updates. ``` Unhandled exception caught: System.InvalidOperationException: Failed to...

## Shadow Gangs #### Game Update Version : *1.0.0* #### Current on `master` : Build Version : *1.1.166* *The game is super-unstable and by no means 'playable'. Sometimes, it doesn't...

Can you change its status? Or is it only me and works fine for others?

1.1.201 with Vulkan - same story (with a little bit different crash lines). Case 1: >Unhandled exception. Ryujinx.Memory.InvalidMemoryRegionException: Attempted to access an invalid memory region. at Ryujinx.Memory.Tracking.MemoryTracking.VirtualMemoryEvent(UInt64 address, UInt64 size,...

https://github.com/Ryujinx/Ryujinx/issues/1340

I would also add a "regression" tag, since it really works in the 1.1.17 build, but not in the current versions.