F1ReB4LL
F1ReB4LL
> All geometry shaders have a `VOTE.VTG` instruction. I'm not sure what it does, but it's absence seems harmless, it is probably something specific to the NVIDIA implementation. VSETP was...
VTG means Vertex, Tesselation, Geometry - probably, some kind of a VOTE variation, then? http://docs-aliyun.cn-hangzhou.oss.aliyun-inc.com/pdf/hpc-kit-cn-zh-2016-05-12.pdf - this document describes VOTE.VTG as a part of the VOTE.
Should be "status-boots", since it draws some progressbar before crashing. 
For me, after applying an update Ryujinx still shows its original version until restart. On the next launch it shows the version correctly, but I guess it can still be...
A sub-problem with a particular game and its updates, UI crashes after adding an update when trying to open a list of updates. ``` Unhandled exception caught: System.InvalidOperationException: Failed to...
## Shadow Gangs #### Game Update Version : *1.0.0* #### Current on `master` : Build Version : *1.1.166* *The game is super-unstable and by no means 'playable'. Sometimes, it doesn't...
Can you change its status? Or is it only me and works fine for others?
1.1.201 with Vulkan - same story (with a little bit different crash lines). Case 1: >Unhandled exception. Ryujinx.Memory.InvalidMemoryRegionException: Attempted to access an invalid memory region. at Ryujinx.Memory.Tracking.MemoryTracking.VirtualMemoryEvent(UInt64 address, UInt64 size,...
https://github.com/Ryujinx/Ryujinx/issues/1340
I would also add a "regression" tag, since it really works in the 1.1.17 build, but not in the current versions.