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Monters and field damage

Open renanluis90 opened this issue 6 years ago • 4 comments

Video reporting the problem https://streamable.com/hgpp9

when the monsters are immune to certain damage, can not receive the effect until the damage is done.

ReaLots test video (experimental realots) https://streamable.com/8h36i

Unfortunately my character is level low in (experimental realots), i can't test with demon skeletons in fire for example, but i believe this behavior happens to all monsters...

renanluis90 avatar Feb 07 '19 23:02 renanluis90

This is a bug of every OT serv, I'm marking this as an enhancement, since the effect should always happen.

Ezzz-dev avatar Feb 26 '19 17:02 Ezzz-dev

To address this issue the way it has to be addressed, does fire show the effect as well for Demons or Demon Skeletons?

Ezzz-dev avatar Apr 13 '19 22:04 Ezzz-dev

in this repository it shows a spark for every tick (fire field + demon skeleton), it should not do that. confirmed on realots.

there should only be a spark when demon skeleton walks into it

so yea monsters that are immune to the elemental types should not get the condition

emil92b avatar Apr 14 '19 01:04 emil92b

shows effect too in this repo on Demons, Dragon Lord, Demon Skeleton, Fire Elemental... all creatures with immune condition of Fire condition

renanluis90 avatar Apr 14 '19 15:04 renanluis90