Luca
Luca
So if anyone is similar to me obsessed with not altering the `Game` folder and having all mods placed in separate folders and the `.toml` file configured correctly instead, then...
> @EzioTheDeadPoet I tried this but as soon as I added the config file for the SkipTheIntro mod then I got the signature error. Where did you put config files...
@Nordgaren have you considered uploading the compiled binaries that are compatible with ModEngine2 on Nexus or your GitHub Fork since the mods here are published under a MIT license. Because...
Also I used https://github.com/gixxpunk/EldenRingMods this fork to build the DLL files and with that fork even the skip intro mod works (when the `.dll` and it's mod folder are listed...
Fixes #15.
> Yes I noticed exactly the same thing and stated that directly to the dev which you can see here their response here: [removed URL] > > I had no...
Update: I managed to compile a working `10.0-steam` version. Not sure if it truly has all the options, but at least my version builds despite the git errors. But also...
> > > You also might want [to take another look at the license](https://github.com/Codeusa/Borderless-Gaming/blob/3cc4dc6bd580b263287be45981f1e36036daf4eb/LICENSE#L30). An additional agreement to restrict the license is disallowed by the license. > > > >...